Tactics of certain hard instances.
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Nolfavrell a.k.a. Kaktus
jindo
6 posters
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Tactics of certain hard instances.
Anibisiath Defender
Shadowbolt volley(no shadowstorm on this server)
we kill this NPC in the chrom/Lord kri way we wait for the first Shadowbolt volley, then the ranged dps is DPSing for 6 seconds(NO MORE), and hides again for the volley.
Plague
this spell of him is bugged, so no need to explain this one. yet if its fixed, the guy with plague just moves out of the raid quickly.
Meteor
For this spell we have the Tanks+Warlord warriors stacking on eachother, where the MT tanks the NPC. this way the dmg is split. but shamans have to focus chainhealing them up, or they die of Meteor+Shadowbolt volley.
Refelct spells
if you see yourself getting hit by reflected spells, use another school of magic.
[i]Adds
he spawns 1 add each X seconds, each of the OTs will take one up and tank it. these adds wont be killed becosue when 4 adds are spawned, he stops spawning more.
Melee Dps
its hard to dps here as melee, becouse of the Shadowbolt volley, so if you want to dps him, wear SR gear at its cap. (if you do want to dps, you can survive, yet the Tanks get less healing and can die(chainheal gets on melee then too) and then the raid wipes, so no melee dps.
Caster Dps+healers
these stack on star, so if the plague comes, the plagued one can runout very quickly. also remember to HIDE every 6 seconds.
Healing+MT positioning
same as CHrommachus: MT stands ILOS(in line of sight) of healers, but the NPC is NILOS(not in line of sight). the tank doesnt take heavy dmg consistantly, but in ticks(Meteor, SBV(shadowolt volley)), so be ready to burst the tanks up to 100%
Twin Emperors
Pull
1 hunter pulls the melee boss to its melee tank while the warlock tank(of the other side, usually the left side) pulls the caster one. after the teleport the MT of the left side picks the melee one up and places it into position, but the tank on the right side pulled the melee one into position already.
Teleport
every 30 seconds the twin emperors teleport, wiping all agro. when theres a player in melee range, he/she gets agro after 2 seconds. when there is none in melee range, its the guy atacking him/her with the most threatgiving spells(however this is unlikely becouse you always have a melee tank there). the warlock tank should move into position 3 seconds before the twins teleport, when they teleported the warrior tank should run away from the melee range of the caster so the warlock gets agro. the warlock runs a little back and then goes to spam searing pain to hold agro. when they teleport again, the warriort tank should be in melee range, this happens the same way as the first teleport: 3 seconds before the teleport the warrior tank moves into position. repeat this to tank the twins smoothly.
Bugs
-exploding: these have 4k hp and will explode in 2 seconds, therefor its hard to kill them. a hunter should pull it away from the raid with a distracting shot so it wont deal much damage. when this bug explodes it does 4k damage in a small radius.
-Damage bug: this bugg however does around 2k dmg/hit on cloth, therefor it has to be tanked. they should have around 12000 HP, yet they are bugged on this server and begin at 33%. they should be nuked down quickly, in order to be ready to kill the second damage bugg.
these are the important aspects of the fight. yet for the positioning of the DPS and healers, read this link: http://www.wowwiki.com/Twin_Emperors
Killvideo: https://www.youtube.com/watch?v=DnyS4onUi6g
Warlock tank Video: https://www.youtube.com/watch?v=5y4rpkA0QfA&feature=related
Talent build: http://wow112.gamestool.net/warlockt.php?00000000000000000205005015050025000550005000500100
Shadowbolt volley(no shadowstorm on this server)
we kill this NPC in the chrom/Lord kri way we wait for the first Shadowbolt volley, then the ranged dps is DPSing for 6 seconds(NO MORE), and hides again for the volley.
Plague
this spell of him is bugged, so no need to explain this one. yet if its fixed, the guy with plague just moves out of the raid quickly.
Meteor
For this spell we have the Tanks+Warlord warriors stacking on eachother, where the MT tanks the NPC. this way the dmg is split. but shamans have to focus chainhealing them up, or they die of Meteor+Shadowbolt volley.
Refelct spells
if you see yourself getting hit by reflected spells, use another school of magic.
[i]Adds
he spawns 1 add each X seconds, each of the OTs will take one up and tank it. these adds wont be killed becosue when 4 adds are spawned, he stops spawning more.
Melee Dps
its hard to dps here as melee, becouse of the Shadowbolt volley, so if you want to dps him, wear SR gear at its cap. (if you do want to dps, you can survive, yet the Tanks get less healing and can die(chainheal gets on melee then too) and then the raid wipes, so no melee dps.
Caster Dps+healers
these stack on star, so if the plague comes, the plagued one can runout very quickly. also remember to HIDE every 6 seconds.
Healing+MT positioning
same as CHrommachus: MT stands ILOS(in line of sight) of healers, but the NPC is NILOS(not in line of sight). the tank doesnt take heavy dmg consistantly, but in ticks(Meteor, SBV(shadowolt volley)), so be ready to burst the tanks up to 100%
Twin Emperors
Pull
1 hunter pulls the melee boss to its melee tank while the warlock tank(of the other side, usually the left side) pulls the caster one. after the teleport the MT of the left side picks the melee one up and places it into position, but the tank on the right side pulled the melee one into position already.
Teleport
every 30 seconds the twin emperors teleport, wiping all agro. when theres a player in melee range, he/she gets agro after 2 seconds. when there is none in melee range, its the guy atacking him/her with the most threatgiving spells(however this is unlikely becouse you always have a melee tank there). the warlock tank should move into position 3 seconds before the twins teleport, when they teleported the warrior tank should run away from the melee range of the caster so the warlock gets agro. the warlock runs a little back and then goes to spam searing pain to hold agro. when they teleport again, the warriort tank should be in melee range, this happens the same way as the first teleport: 3 seconds before the teleport the warrior tank moves into position. repeat this to tank the twins smoothly.
Bugs
-exploding: these have 4k hp and will explode in 2 seconds, therefor its hard to kill them. a hunter should pull it away from the raid with a distracting shot so it wont deal much damage. when this bug explodes it does 4k damage in a small radius.
-Damage bug: this bugg however does around 2k dmg/hit on cloth, therefor it has to be tanked. they should have around 12000 HP, yet they are bugged on this server and begin at 33%. they should be nuked down quickly, in order to be ready to kill the second damage bugg.
these are the important aspects of the fight. yet for the positioning of the DPS and healers, read this link: http://www.wowwiki.com/Twin_Emperors
Killvideo: https://www.youtube.com/watch?v=DnyS4onUi6g
Warlock tank Video: https://www.youtube.com/watch?v=5y4rpkA0QfA&feature=related
Talent build: http://wow112.gamestool.net/warlockt.php?00000000000000000205005015050025000550005000500100
Last edited by jindo on Mon Aug 08, 2011 1:46 pm; edited 4 times in total
jindo- Posts : 314
Join date : 2011-06-03
Re: Tactics of certain hard instances.
nice but 564454545 typing mistakes
Nolfavrell a.k.a. Kaktus- Posts : 95
Join date : 2011-06-03
Age : 32
Location : Czech Republic
Re: Tactics of certain hard instances.
vacation , i lay down alittle much
jindo- Posts : 314
Join date : 2011-06-03
Re: Tactics of certain hard instances.
amg jindo are you sure ? shouldnt we stack at his feet to avoid SBV spam or uhg its bugged idk really
Hyan- Posts : 119
Join date : 2011-06-03
Re: Tactics of certain hard instances.
well if its working, it would not hit you when you stand at his feet, yet this isnt the case. it does 3k dmg instead of 1, and still hitted me when i was at his feet ;O. the spell you mean, and the spell that it should be, is SHADOWSTORM. doesnt work correctly as it should.
jindo- Posts : 314
Join date : 2011-06-03
Re: Tactics of certain hard instances.
CORRECT MISTAKES MBY???++
Nolfavrell a.k.a. Kaktus- Posts : 95
Join date : 2011-06-03
Age : 32
Location : Czech Republic
Re: Tactics of certain hard instances.
http://www.wowwiki.com/Twin_Emperors
guys please all read this, take a look so u all will knwo what to do on tuesday
guys please all read this, take a look so u all will knwo what to do on tuesday
orutra- Posts : 81
Join date : 2011-06-03
Re: Tactics of certain hard instances.
For warlocks.
https://www.youtube.com/watch?v=5y4rpkA0QfA&feature=related
I don't know if you used COD to take agro, but if you get the timing is cool to agroing fast
https://www.youtube.com/watch?v=5y4rpkA0QfA&feature=related
I don't know if you used COD to take agro, but if you get the timing is cool to agroing fast
orutra- Posts : 81
Join date : 2011-06-03
Re: Tactics of certain hard instances.
More for warlocks, I assume that u didn't change ur talents yday, so please, for this tuesday http://wow112.gamestool.net/warlockt.php?00000000000000000205005015050025000550005000500100
Felhunter ftw
Felhunter ftw
orutra- Posts : 81
Join date : 2011-06-03
Re: Tactics of certain hard instances.
When I looked at the ally guild killing the boss they had no visual bugg
Zozoz- Posts : 100
Join date : 2011-07-07
Re: Tactics of certain hard instances.
That true zozoz they hax hard
Hyan- Posts : 119
Join date : 2011-06-03
Re: Tactics of certain hard instances.
orutra wrote:For warlocks.
https://www.youtube.com/watch?v=5y4rpkA0QfA&feature=related
I don't know if you used COD to take agro, but if you get the timing is cool to agroing fast
Well pretty obvious, all warlocks should know that aggro is gathered by spamming searing pain till your eyes burn out
If you use some other button you kinda fail.
I'll add something from myself: don't bother with soul link build, damage on warlocks was minimal here - just make it max aggro build, if you still fail on aggro use flask of supreme not titans, it's still pretty much healable.
Futakomori- Posts : 27
Join date : 2011-06-03
Age : 33
Location : Latvia
Re: Tactics of certain hard instances.
^ thatFutakomori wrote:orutra wrote:For warlocks.
https://www.youtube.com/watch?v=5y4rpkA0QfA&feature=related
I don't know if you used COD to take agro, but if you get the timing is cool to agroing fast
Well pretty obvious, all warlocks should know that aggro is gathered by spamming searing pain till your eyes burn out
If you use some other button you kinda fail.
I'll add something from myself: don't bother with soul link build, damage on warlocks was minimal here - just make it max aggro build, if you still fail on aggro use flask of supreme not titans, it's still pretty much healable.
Nolfavrell a.k.a. Kaktus- Posts : 95
Join date : 2011-06-03
Age : 32
Location : Czech Republic
Re: Tactics of certain hard instances.
Yeah shadowbolts only hit for 1k, and with the proper talents warlocks will gain more hp and 60 sr
orutra- Posts : 81
Join date : 2011-06-03
Re: Tactics of certain hard instances.
Avoid the goddamn Blizzard at twins, shouldn't be all too hard kthxbye
Zozoz- Posts : 100
Join date : 2011-07-07
Re: Tactics of certain hard instances.
Good job by everyone in tonights raid! We will fine tune the tactics next time and before we know it those bosses will be on farm We truly are <Legen wait for it dary>
Zozoz- Posts : 100
Join date : 2011-07-07
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